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The Mighty Crusaders Handbook

 February 28, 2007

Taking a Look at Septagon Studios and Scorn
by Rik Offenberger

Septagon Studios’ debut title Scorn, launched to strong reviews form fans and pros alike. Septagon president Nicola Defina stopped by to chat with Newsarama about what it is like when dreams come true and how Septagon selected their first title.
Newsarama: Septagon is a family business, what advantages does this give you in the market place?

Nicola Defina: There are many advantages of having a family business in the market place. We all have common goals and similar views. We work together as a team and function as a unit. We have known each other for our whole lives, so we can easily give constructive criticism and take it. We have diverse strengths in various departments, and most of all there are never any major disagreements. We balance each other out with our different educational backgrounds. Our focus is on one thing only, to do what’s best for Septagon Studios.

NRAMA: Let’s break that down - who are the officers in the company and how are they related to you?

ND: We have three officers within the company. Philip Defina is the V.P and Art Director, Domenic Defina is the Art Consultant, and myself Nicola Defina the President of Septagon Studios. Aside from Philip and Domenic being brothers they are also my cousins.

NRAMA: You’ve said that working the comic book field has been a life long dream of yours. Now that you’ve made it, how does the reality of being a publisher differ from the dream?

ND: Being a publisher does not differ from the dream at all. I always envisioned working within the comic industry in some form or another. I have a real passion for comics that developed at an early age. Being a publisher allows us to fully create, to be free, and put out some unique projects. Ultimately it allows us to bring the imaginations of others to life.

NRAMA: What is the benefit to creators to bring their creator owned projects to Septagon instead of larger companies like Image or Dark Horse?

ND: Septagon offers many benefits to creators. We offer unmatched communication with our creators. Contact with creators through email and instant messengers a daily basis. Septagon treats all projects and creators equal. Each piece of work will be marketed accordingly so that it receives maximum exposure. One of the benefits that we focus on is complete creator freedom. We want our creators to produce work in which they feel comfortable with. We feel that if creators utilize their abilities by setting their creativity to push the envelope and experiment then they will be able to produce a solid body of work. The only limitations are the creator’s imaginations. No rules, no boundaries, no restrictions, just complete creator freedom at Septagon Studios.

NRAMA: You partially fund creator-owned projects. Does that limit the number of title you can produce?

ND: As a company that’s just starting to get its feet wet, the answer is yes it will limit the amount of titles we produce initially. We are hoping that with the start of the New Year, we will be able to offer more to our readers. We are not here to inflate the marketplace; we want to keep things simple for our readers and retailers offering them quality products over quantity.

NRAMA: How do creators submit their projects to Septagon?

ND: We want creators to submit creative and original ideas. We want them to experiment with layout, format and structure. We look at experimentation as a key element. Septagon Studios accepts pitches and full proposals. Our forum is fully functional and occupied with creators looking to collaborate.

For submission guidelines visit http://www.septagonstudios.com/PROPOSALS.html

For our forums visit http://forums.septagonstudios.com

NRAMA: Septagon started in 2003 and you are just now publishing your first comic. What took 4 years between forming the company and publication of the first comic?

ND: The initial idea was in fact created four years ago. Septagon Studios was then incorporated in 2005. As an independent company there are many obstacles that must be overcome before launching a title. We had to insure that all contracts and administrative policies were completed before launch. We did plenty of research prior to the incorporation. With our first publication we did not wait for submissions, we began searching for a unique title that would stand out and reflect the very foundation of Septagon Studios. During that process we finalized our business plan, and our marketing objectives. We will not be pushing satisfactory products, we intend to put 110 percent in every aspect of the company and infuse that energy into all projects.

NRAMA: Was this all part of the original business plan or did things move slower then expected?

ND: With the original business plan we had hoped for an earlier release. As I mentioned previously every publisher has their setbacks. Ultimately it is up to the publisher to choose how to handle those setbacks. We chose to push forward and here we are today with Scorn.

NRAMA: How did you decide on the initial comic to launch your company?

ND: We wanted a comic that represented and conveyed the idea of Creator freedom. We searched for a title that would stand out with not only the artwork but the story as well. Scorn had that look, the art is unconventional the story isn’t your typical revenge fiction. It is a book derived from passion and hard work from we publisher, but also from the creators Kevin Moyers and Philipp Neundorf. This project will set the benchmark of future titles that will be published through Septagon Studios.

NRAMA: Who is Kevin Moyers and how did he get involved with Septagon?

ND: Kevin was born and raised in Chicago. His great ambition is displayed through his fantastic works. He has a great attitude and is a straight forward type of guy. He has already acted in several films such as Machined from Lions Gate Films, and performs stand-up comedy at clubs throughout Arizona. Kevin is known for speaking his mind. He is also an accomplished writer. Currently he is involved in writing two television shows that are in production.

(Kevin Moyers joins us at this point)

Kevin Moyers: I'm just a guy with a simple dream. I want to write for a living. I don't remember exactly how I got hooked up with Septagon. I think they found Philipp first, and we went from there.

ND: Kevin's involvement through Septagon Studios happened in a very strange sort of way. We initially contacted Philipp Neundorf. We wanted to know more information about Scorn and who exactly was the creator. Soon enough I was in contacts with Kevin with an offer on the table.

NRAMA: Scorn: Obsessed is your first title, what is it about?

KM: It’s a story of a young man seeking revenge for the murder of his best friend. He's a regular kid filled with your usual angst, so you can imagine how an event like this could set him off.

NRAMA: Was Philipp S. Neundorf involved with Scorn from the beginning?

KM: No. I had another artist on Scorn initially, but he proved to be unreliable. Once I found Philipp, there was no need to keep looking. I found the right man for the job.

NRAMA: What type of reaction have you received from the first issue of Scorn?

KM: Great reaction from readers and the reviews have been very positive. I have found that Scorn has gotten great response from female readers, which is very encouraging.

ND: With the release of the first issue the response and reaction has been filled with positive reviews. We have also received great responses from creators within the industry as well.

The reaction towards Scorn since its announcement has been overwhelming. With the release of the Scorn trailer, many readers inside and outside the comic book industry have been curious to know what the book is all about.

[The Scorn trailer can be found at the following links:

http://www.septagonstudios.com/trail...rntrailer.html

http://www.myspace.com/septagonstudios
]

NRAMA: Your official statement is “The objective of Septagon Studios is to add to the diversity of the comic book market with a wide variety of titles” So what are those other titles and when can we expect to see them?

ND: Our primary objective at the moment is Scorn. We want to give the miniseries its rightful attention; however, we do have a diverse set of projects lined up, some on contract and others that are being discussed as we speak. We hope to be launching some of those projects within the New Year. All announcements will be made soon.

NRAMA: What will fans notice about Septagon that will encourage them to build brand loyalty?

ND: Fans will notice how we strive to be different with everything we set out to do. We are unlike any small press independent publisher. We take pride in the quality of work we produce. This is displayed through our website, and our first title Scorn. The art, story and quality of the printing are top grade. We are confident in saying that when you pick up a Septagon Studios book, you are not just getting a great story or only great art. We deliver a full and complete package that will enhance the experience of the reader. Our plan is to relate our titles to many genres and not limiting ourselves to specifics that are fads in the industry. We are not here to saturate the market with books and ideas that already have been done.

NRAMA: What other creators are working at Septagon?

ND: We consider our creators part of our staff. Preston Park Cooper (Half-Dead) is our Editor In Chief; he has been very helpful in day to day operations. Anthony Zicari is our Marketing Assistant he has secured some very important contacts. Chris Hansbrough is our Editor who works on copy editing and has been a tremendous help to Septagon Studios. David Hayes is a writer and has worked on Scorn issues #3 and #4 as well as some other projects. These are just some of the people who have been working with Septagon Studios.

Scorn #1 is currently out, and is also available for purchase directly through the Septagon Studios website: http://store.septagonstudios.com, with a cover price of $3.50

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Created by Rik Offenberger September 18, 2003

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